Apple Shake 4 Tutorials Manuel d'utilisateur Page 112

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112 Chapter 3 Depth Compositing
To set up the 3D scene:
1 Add an Image–FileIn node to the Node View.
2 Browse to $HOME/nreal/Tutorial_Media/Tutorial_03/images/betty, select the
checker_plane.jpg image, then click OK.
3 In checker_plane parameters, click the SFileIn field and rename the node wall_plane.
4 This image does not have an alpha channel, so turn on the autoAlpha parameter.
5 Select the wall_plane node, press Control-C to copy it, then press Control-V to paste
the copy.
6 Rename the copy of the node floor_plane.
These image nodes will be the two elements that create the environment.
7 Select the wall_plane node, then add a Layer–MultiPlane node to the node tree.
The Viewer is now divided into four panes: Side, Perspective, Camera1, and Top.
Think of the MultiPlane environment as a cube enclosing all the layers connected to it.
Each pane shows you one possible view into the cube.
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