Apple Shake 4 Tutorials Manuel d'utilisateur Page 91

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91
3 Depth Compositing
This tutorial demonstrates different methods for creating
“real” and simulated depth in your composites. You’ll
start with Z channels and filtering options. Then you’ll
work with the MultiPlane node.
Tutorial Summary
Simulated depth and 3D compositing
Working with Z channels
Creating composites with ZCompose node
Color correcting premultiplied images
Fading with distance
3D compositing and the MultiPlane node
Animating a MultiPlane camera
Importing camera and animation data
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